* Some sound files are still missing, such as Storm and Mr. Since there's always UI changes since Soul Calibur II HD's features (like having the former PS2's Heihachi and the former original Xbox's Spawn) as an example, there still more empty slot left for these 3 characters besides both either Moon Knight or Spider-Woman ** NOTE: HQ materials (models, stages, huds and power icons) are found unused on Wii version. ** Simulations: For these characters (including for the former PSP exclusive character turned 360 DLC/Gold Edition DLC, Hawkeye) + Survivals ** Characters: Black Widow, Captain Marvel, & Ronin * Missing PSP exclusives, they're the last Ravens' missing console exclusive: These are remaining issues & missing files as i gathered an info from some users (Steam or not) & found, which needs to be included on later patches, other than the missing PSP exclusives: II: Sound format seems very easy, since there some programs to extract from pak & fsb, which contains mp3 format filesĪnyway, Teancum, have you already told the developers if the PSP exclusives (characters+simulations (including simulation of the former PSP's Hawkeye)) will be available in the later patch? They're the last existing Ravens' certain console exclusives since they have an unused HQ materials on Wii found by one of us modders, & there still remaining issues & some missing files left that needs to be fix/updated, as well as there's always been an UI changes (which affects character select, such as a difference on Iron Man's position between this current RE & PS3/360/PC) For py script & xmlbcui related formats (like engb, xmlb, pkgb/pkg, itab), since some files has an achievement/trophy codes requires a time too to edit carefully On existing retexture mods, which were retextured from original PC IGB above to transfer to the current PC IGB, requires a time to find the current PC IGB offsetĭ. Hud & Power Icon offsets are DXT3, which involves Alpha Channel editing to make the background transparentĬ. Current PC model IGB offset is albeit different than original PC IGB offset, but still the same DXT1ī. The rest can still be modded, but some are different:Ī. We still cannot mesh modding & can't use pre-Remastered Edition IGB filesĢ. Hopefully, though, Activision fixes those bugs soon or else their department will be facing huge refund demands if not done so already.For now, we still cannot have a source code to look into character slot limits, as well as i've mentioned before about mod compatible:ġ. The Resident Evil Remasters are $20, so there is no reason why gamers need to shell out that kind of money for a Remaster. Probably more but I’m not going to play this game again until they sort everything outĮven if Activision fixes the bugs for the PC version, asking $40 for each game or $60 for a bundle from a game that is 10 years old is still too steep. Conversation issues, dialogue cuts off too soon near the end of sentences Menu issues, I CAN’T EVEN SAVE THE GAME FFS Gameplay issues, sometimes my characters just start sliding to the right and I lose control over them, this results in them falling through the map and dying. Sound issues, constant low pitching crackling that ruins everything and causes a headache (at least in my case) Come on.įor the second MUA game, another user says:ĭon’t. Very first button prompt, the please press A part doesn’t work. If you are going to charge close to full retail price for your game, at least make an effort to have it playable. So far the Steam community of both MUA games is giving them negative reviews. He says the “wonky controller mapping, horrible sound issues and other problems have folks calling it the worst PC port of the year.” He also says all the DLC features from the original games are missing, calling it “an insult to injury.” Kotaku’s Mike Fahey, on the other hand, is not as forgiving. He also complains about the video not having 1080p as well as having to restart the game for the video changes to take effect. While YouTube reviewer, TotalBiscuit, praises the game (despite the seemingly contradictory title of his video), he says it’s best to use the controller because keyboard/mouse controls are not effective, such as using Control+1 for a special attack instead of just 1 while using the left-click for a basic attack. However, as far as the PC version is concerned, it is receiving a lot of complaints. As far as the PC versions are concerned, only the first game came out in physical format while the second one never came into the light of day.Īctivision is now re-releasing these two games as Remasters for the Xbox One, PS4, and (finally) PC. Marvel Ultimate Alliance (MUA) 1 and 2 enjoyed their fairly successful runs last generation. Listen to this Article: □ Listen to this
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